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Post by potatomuncher on Mar 10, 2016 6:30:47 GMT
1 dingo 2 3 bic
4 carp 5 6 ace 7 meatbag 8 ace 9 10 carp 11
12 smogs 13 maya 14 smogs 15 maya
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Post by Bic on Mar 10, 2016 7:01:31 GMT
1 2 star conf 6.5 all drag attack with x bows down and ad on corners. Should be able to get to th without to much wondering off. 2 2 star conf 6 3 2 star conf 7.5.
2 and 3 gowizz attacks with quake or jump and some ragers thrown in.
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Post by acehigh on Mar 10, 2016 8:08:06 GMT
2, 2 star, con 5/ top down, 2 freeze, rage and 4 quake, lure cc from the top right, kill and go top down with valks and golem and heros all 9s will be 2 stared, following are 3 stars, only real question is getting the 50% 6, con 6 so so heros and a lureable cc and lots of easy to get to defences seem plausible 3 8, con 8+ super weak walls and heros and a lureable cc means I may use 4 heal and no quakes just a few extra wbs. 9, con 7-8 still weak walls and heros and weaker defences should make for a 3 also all other bases are 8+ for 3 stars if needed will attack approx 8-10 hrs into war and then 2nd attack about 2 hrs later
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maya
New Member
Posts: 28
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Post by maya on Mar 10, 2016 9:43:17 GMT
First attack in first 2 hrs. 2nd next morning. Drags rage heal looncc with haste. 12 3 * 5/10 2* 7/10 13 3* 6/10 2* 8/10 Rest of th8 seem easy enough but then again i can mock up pretty much anything. I'd say 3* 9/10 and 10/10 on 2*
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Post by carp142 on Mar 10, 2016 16:05:41 GMT
4, 8 4: for 3 6/10 for 2 9/10 8: for 3 7.5/10 for 2 10/10
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Post by meatbag on Mar 10, 2016 21:06:29 GMT
For 3 stars 6 - 65% 7 - 65% 8 - 75%
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Post by Bloodyg on Mar 10, 2016 23:19:30 GMT
Just Bloody in this war - apologies for the late post
4, 2, 6 5, 2, 6 6, 2, 8 7, 2, 8 8, 3, 4 9, 3, 2 10, 3, 6 11, 3, 4
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