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Post by Bloodyg on Apr 14, 2015 21:40:03 GMT
Last war, I just hope that I will be able to readjust to civilian life again!
4, 2, 7 5, 2, 7 6, 2, 7 7, 2, 9 or 7, 3, 6.5 8, 2, 9 or 8, 3, 7 9, 2, 9 10, 3, 7 11, 2, 9 12, 2, 9 13, 2, 9 14, 3, 7 15, 3, 7 16, 3, 8 17, 3, 7 18, 3, 8 19, 3, 7 20, 3, 9
1st attack early, Gowiwi
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Post by Bri on Apr 14, 2015 22:28:23 GMT
Bri/bubba hitting after 10h
4 3s, 9 confidence bri, 7 bubba. Golems on btm compartment, wbs to break into it, a few wiz or witches for distracting buildings, bk and AQ in, kill AQ and ad in side compartments and jump into middle. Drop a hound at the btm left to fly across the base and trigger air bombs and another from top left then about 6 loons from left in an arc and 4 more from top left then hound from top right and 3 loons on each of the archer towers, rage spells as appropriate. Debating a heal spell for golem and heroes. Army Golem, 3 hounds, 16 loons, 3wbs and 1 wiz, cc of Golem. Bri takes 5 more loons. Spells Jump, heal 2 rage, Bri takes extra rage.
5 happy with 2 from jung
6 3s 8 confidence bubba. Cc lure from South by dropping a cc with 2 loons to go to cannon and a lvl4 drag starts on spell factory. Need something else as back up for drag vs cc, maybe drop a hero or both. Drop 3 hound on SW ad with 2 loons per archer tower and 1 more for wiz tower, rage spell. Drop 1 hound on SE ad, 2 loons per archer tower and 1 more for wiz tower and rage spell. As West hounds move up drop 2 loons for NW wiz tower and then 2 more for each archer tower, rage over de storage, ads, archer towers. Army 4 hounds, 16 loons, 4 rage spells tho could take 1 heal for heroes/drag. Cc of 2 loons and lvl4 drag.
7 3s 6 confidence. Golem on cannon in South, aq destroys cannon, golem on SE archer tower a wiz on each elix collector, 2 wbs very South to destroy wall in front of middle archer tower. BK and AQ follow golems inside and hopefully get both ad and AQ, drop 2 wiz behind if archer towers not all dead. Probably need a heal spell. Debating a 2 loon on top archer tower to trigger cc so it's involved with heroes too. After heroes have done their thing then a hound from NW and NE with 2 loons for wiz towers, 2 for mortars 3 for cannons, archer towers. 6 loons in reserve. Army 1 golem, 2 hound, 2 wbs, 4 wiz, 22 loons, golem in cc
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