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Post by Bri on Apr 13, 2015 23:45:36 GMT
As usual TH8s to have all attacks before 18h 1 Eprah (Bri backup) 2 Eprah 3 Patrick It's going to come down to number of TH9s 3s so that's got to be the aim. 4 Bubba 5 Jung 6 Bubba Derty maybe no lure laloon? 7 Bri 8 Bloody 9 Darra 10 Mike Adam 11 Adam 12 Sknab Patrick 13 Mike 14 Slic 15 Moss General 16 Moss 17 Slic 18 Dan Jung Bloody 19 Ace Zilla 20 Ace 21 Abel Carp and Win General 22 Win Carp Espo PJM Mikes 23 Mikes Abel 24 Espo 25 PJM
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Post by B.Blazin1 on Apr 14, 2015 0:11:20 GMT
21 and 22 are only ones with different layouts compared to 23, 24 and 25 which are all similiar with ad's in center all covering each other. 21 looks good enough to me for a 3 and am pretty confident i can get it with a fu nel of drags starting botttom up. 2 heal one rage and loons in cc on all attacks. Am about a 7 in confidence for 22,23,24 and 25. And a 9 on 21
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Post by adamcms5 on Apr 14, 2015 3:09:31 GMT
10- 2 star/ conf=8/ gowipe from the right 11- 2 star/ conf=9/ gowipe from the top left 12- 2 star/ conf=8/ gowipe from the top left 13- 2 star/ conf=9/ gowipe from the bottom 14- 2 star/ conf=8/ gowipe from the bottom right 15- 2 star/ conf=7/ gowipe from the bottom right Will get attacks in the day of war start
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Post by acehigh on Apr 14, 2015 8:09:24 GMT
attacks with either loons and hounds or drags and loons
20 3 stars either drags from the top, possibly the bottom or lava loon with a golem from the right to kill AD AQ and cc first followed by loons from the bottom left
19 2 or 3 stars bottom up for drags since top ads are OOR and hero on top right ad, loons from the side to kill ads quickly. GALALOON similar but using golem and heros along with 3 wbs to get to the cc, aq, and ad, Loons from the left
17 not much chance for drags but galaloon from the gap on the top left with the golem and heros and possibly some or a jump spell to lure cc, kill ad and aq along with a solid air presence.
13 drags no chance, golaloon 2 stars, start top left and mean while hit from bottom with loons, xbows at ground help, it hurts having many air presences on the out skirts.
9 drags looks to be quite easy from the bottom up for 2 stars, the top 2 ads are OOR and all the archer towers are topside.
TBH my confidence is not super high right now but I feel the outcomes for all bases are at least 7s, 20 is prob at 8or 9. First attack to occur around 4or 5 hrs into war.
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mikes
Junior Member
Posts: 72
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Post by mikes on Apr 14, 2015 10:42:09 GMT
23, 24, 25 should be able to get 3s on these, all drags.
1st attack withing 8 hours of war.
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Post by junglist on Apr 14, 2015 11:33:52 GMT
5. 2 stars, conf 8, gowiwi from the south
7. 2 stars, conf 7, gowiwi from the southwest
9. 2 stars, conf 7, gowiwi from the southeast
10. 2 stars, conf 8, gowiwi from the southeast
14. 2 stars, conf 8, gowiwi from the south
15. 2 stars, conf 8, gowiwi from the south
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Post by eprahsmit on Apr 14, 2015 12:19:00 GMT
Afternoon boys and girls,
this war should be ours,but again planning is the key...
Lets hope we get a bit better luck this war too,a few to many 99% last war.
i'll take 2 and 3 if you want me too,or i can do 1 attack and wait later for second attack....
army 9 drags,2 hound,7 loons in cc,2 freeze,1 heal,2 rage....
might use 3 rage on no2...
no1 isn't easy for me ads are too spread out...
No2,confidence 8,2 stars its south up,send in hounds to keep xbow ads and inferno busy,freeze xbow and inferno,rage to xbow and inferno,and to centre freeze xbow or inferno..mop up with heroes...
no3 confidence 9,2 stars,changed my mind,i see it northeast down now,2 drags at arch tower to the other side, funnel drags to centre,send in hounds,heal for cc,rage to centre,I'm nearly sure i can freeze infernos xbow and ads together infront of TH.get 50% with heroes....
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Post by danial on Apr 14, 2015 15:11:19 GMT
13: lavaloon, 2 stars, 70-75 percent
14: lavaloon, 2 stars, 70-75 percent
15: lavaloon, 2 stars, 70-75 percent
16: lavaloon, 2 stars, 70-75 percent
17: lavaloon, 2 stars, 70-75 percent
18: lavaloon, 2 stars, 70-75 percent
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Post by pjm as guest on Apr 14, 2015 16:34:50 GMT
Dragoon within first 6 hrs.
21, 3*, 7/10 22, 3*, 8/10 23, 3*, 7/10 24, 3*, 8/10 25, 3*, 9/10
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Mossy
New Member
Posts: 32
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Post by Mossy on Apr 14, 2015 17:50:50 GMT
Most attacks - 5 pekkas (3), 16 wizards (5), 4 hog riders (4), 1 balloon (6), 1 CC golem (5). 1 jump spell (2), 1 rage spell (5), and 2 heal spells (6).
NOTE: I will switchSome attacks I may take out 1 wizard and add 2 wall breakers for bases that have two solid layers. Also some require standard gowipes (about 2 golems)
4- 1, possible 2. lure cc and kill correctly then 1 golem southeast on cannon. Takes up two archer towers and mortar along with cannon. Need 4 wall breakers for this attack to get pekkas to towards middle. I like how this base is set up cause once pekkas get to middle they'll take up pretty much every defense, allowing spare wizards for mass clean up.
5- Likely 2. First place hog riders on southeast mortar. Wait for them to draw cc and kill at south Army camp. Golem south and 5 wiz, 1 on each building form army camp to army camp. Then pekkas and BK down middle followed by aq and wiz 1 by one behind them.
6- Strong 2. Pretty much same thing as 5. I think if you wanted 3 stars you'd have to hit from north tho.
7- Strong 2. luring and killing would be easy then attack from northwest and just have 1 jump spell to get to middle
8- Strong 2, possible 3. easy cc lure, then attack from north. Place golem high cause once he hits wall mortar won't go for him anymore. So use few seconds it takes from him to walk to wall as a shield while few wizards make path for pekkas. Take 4 wbs in case, and make sure wizards don't destroy mortar so pekkas will go in base. Jump spell on builders hut allows pekkas to go take out main points of the base.
9- Strong 2. easy cc lure, south east. Use 1 wb to get through first wall. Golem on more eastern cannon. both mortars on golem making wiz job easy. jump spell right on the wall that would send pekkas to mortar, xbow and TH 10- Strong 2, possible 3. easy cc lure. Golem southeast archer tower. Taking out defenses in that one section will make a major blow to his base. When pekkas get to middle he'll be very shaken up.
11- Strong 2. 4 wbs at northeast side. golem on cannon then acher tower. Pekkas will go for gold storage pretty easily. probably use two rages to take up whole middle.
12- can 2 it but don't like it
13- Air attack base
14- Easy 2. hit from north with mogowipe
15- Strong 2, likely 3. mogowipe form southeast
16- Strong 2, likely 3. same as 15
17- strong 2, likely 3. hit form southwest
18- strong 2, likely 3. southwest archer tower.
19- strong 2, likely 3. north cannon.
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Post by winstoned on Apr 14, 2015 19:49:57 GMT
21- bottom up, start with BK on left gold collector out of cc range, 1 drag on right gold collector 1 on left camp, then 1 on rest buildings in between, use a heal spell to save drags when killing ad and cc, deploy loons when closer to other ad with rage to get them going. 95% on 3 stars
22- bottom right, start with 1 drag on each elixer storage, 1 on each camp, BK on top right gold collector, loons when drags are closer to AD 95% on 3 stars
24- bottom right again, start by placing 1 drag on each camp, 1 on each building in between, place BK on research building, then loons up the middle after drags are closer to AD 3 stars
10 drags 5 loons BK 2 heals 1 rage. 1st attack in first hour, 2nd depending when others attack if needed mop up!
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Sir Smokalots
Junior Member
Wwwwwwwaaaaaaaaaaaaarrrrrrrrrrrrrrrrr
Posts: 97
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Post by Sir Smokalots on Apr 14, 2015 20:01:24 GMT
4: 2 star, 7 conf
5: 2 star, 8 conf
6: 2 star, 8 conf
7: 2-3 stars, 8.5 conf if stays the same.
8: 2 star, 8 conf
9: 2 star, 8 conf
10: 2-3 star, 8.5 conf
11: 2 star, 8 conf
12: 2 star, 8 conf
13: 2-3 star, 8.5 conf
14: 2 star, 8 conf
15: 2-3 star, 8.5 conf
16: 2 star, 8 conf
17: 2-3 star, 8.5 conf
18: 2-3 star, 8.5 conf
19: 2-3 star, 8.5 conf
20: 3 star, 9.5 conf
Troops: Gowipe
Spells: 2 heal 1 rage and 1 jump
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Post by sknab on Apr 14, 2015 20:25:16 GMT
12 Gowipe 9 o'clock to 11 o'clock stars 2 confidence 7
13 Gowipe bottom up stars 2 confidence 7
14 Gowipe bottom up stars 2 confidence 7
17 Gowipe top down stars 2 confidence 8
18 Gowipe 3 o'clock to 6 o'clock stars 2 confidence 8
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Post by SlicWittit1 on Apr 14, 2015 20:30:38 GMT
#13 loons and hounds maybe 2★ 3 if im lucky attacking in first 2 hrs
#14 gowiwi from bottom sure 2★ 3 if im lucky attacking in first 4 hrs
#15 gowowi from top heroes from bottom sure 2★ 3 if im lucky attacking in first 4 hrs
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Post by esposito on Apr 14, 2015 21:13:40 GMT
21 gowiva/gowipe or drag. 3 star. 8/10 22 gowipe. 3 star. 8/10 23 gowipe. 3 star. 8/10 24 drag. 3star. 9/10 25 gowipe. 3 star. 8.5/10
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